﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Model
{
    public class DamageInfo
    {
        public DamageTypeEnum DamageType;
        public int DamageValue;
        public bool CanBePrevent = true;
        public bool CanBeDefence = true;
        public BattleCard AttackCard, DefenceCard;
        public BattlePlayer Reciver;
    }
    public enum DamageTypeEnum
    {
        Barrage,
        Fight,
        Special,
        Other,
    }
}
